![]() Unlike its sequels, which had a strictly sci-fi bent involving humanity’s war with the alien Strogg, the first Quake actually had a completely different theme and narrative. The gameplay is simple by today’s standards, and many of its concepts have mutated into the style of the new Doom and Doom Eternal games, but the pure visceral fun of the original Quake is hard to ignore. ![]() Bunny hopping and strafe jumping were born here, as well as rocket jumping to propel you higher in the air, a now time-honoured mechanic. The basic physics of the grenade launcher will keep you on your toes as you race around corners, as do plenty of cheeky traps and surprises from the developers. Your character moves at full tilt speed, stopping and turning on a dime, turning encounters into dances of strafing. Quake really was a major evolution from the Doom series at the time, not just offering fully-3D environments, but adding better platforming with jumping and swimming. Not only does it help explain the Nine Inch Nails references on the Nail Gun ammo strewn throughout levels but also still is an amazingly solid OST. The original Trent Reznor soundtrack, missing from the Steam release due to licensing constraints, is also fully restored. Notably missing is Raytracing support, which isn’t a biggie given the original would never have had it in mind, but is something that was included in the Quake II re-release we saw last year. Dynamic lighting is integrated along with coloured lighting, and graphical options like motion blur, anti-aliasing, depth of field can be switched on and off. Models have been enhanced, though are still in line with the original representations, along with the textures. ![]() 4K and widescreen (including ultra widescreen) support – tick, while mostly maintaining buttery smooth framerates. Just about everything you’d want to be updated is seen to here. Night Dive Studios have released this new version across a suite of platforms, including PS5, PS4, Xbox One, Xbox Series S|X, Switch, and for anyone who already owned it on PC, it’s a free update – which is an amazing deal. ![]() Of course, Quake originally came out came out in 1996 after id Software’s first Doom games, with the developer continuing to iterate on the 3D FPS they’d helped establish, by creating a new engine, with a huge leap into polygonal graphics and fully 3D explorable worlds. The remaster of Quake comes at the perfect time for me, just as I’ve finished cleaning up the recent Doom ports on Switch. ![]()
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